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| Both sides previous revision Previous revision Next revision | Previous revision | ||
| wiki:benchmarking_for_batocera [2022/07/11 12:00] – one character atari | wiki:benchmarking_for_batocera [2024/08/07 06:58] (current) – [Games to test] add low end ps3 games atari | ||
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| * Running the game off the internal drive. Network shares or external drives may have unrelated storage speed access issues that negatively affect games. | * Running the game off the internal drive. Network shares or external drives may have unrelated storage speed access issues that negatively affect games. | ||
| - | For Batocera' | + | For Batocera' |
| + | |||
| + | You can enable the FPS counter by going to **SYSTEM SETTINGS** -> **FRONTEND | ||
| ===== What is considered " | ===== What is considered " | ||
| Line 65: | Line 67: | ||
| * **GameCube/ | * **GameCube/ | ||
| * Low-end GameCube/ | * Low-end GameCube/ | ||
| - | * High-end GameCube/ | + | * High-end GameCube/ |
| * **3DS**((Indicate whether you are testing with or without shaders already being compiled in a footnote. Results can vary greatly if the emulator is processing shaders for the first time.)) | * **3DS**((Indicate whether you are testing with or without shaders already being compiled in a footnote. Results can vary greatly if the emulator is processing shaders for the first time.)) | ||
| * Low-end 3DS (Super Mario 3D Land) | * Low-end 3DS (Super Mario 3D Land) | ||
| Line 77: | Line 79: | ||
| * High-end Wii U (Breath of the Wild) | * High-end Wii U (Breath of the Wild) | ||
| * **PS2** | * **PS2** | ||
| - | * Low-end PS2 (Monster Hunter/ | + | * Low-end PS2 (Monster Hunter/ |
| - | * High-end PS2 (God of War/Gran Turismo 4) | + | * High-end PS2 (God of War/Gran Turismo 4/Shadow of the Colossus) |
| * **Xbox** | * **Xbox** | ||
| * Low-end Xbox (Jet Set Radio Future) | * Low-end Xbox (Jet Set Radio Future) | ||
| - | * High-end Xbox (Burnout 3: Takedown) | + | * High-end Xbox (Halo: Combat Evolved, |
| * **PS3** | * **PS3** | ||
| - | * Low-end PS3 (Hatsune Miku Project DIVA F) | + | * Low-end PS3 (Hatsune Miku Project DIVA F/Hard Corps: Uprising/ |
| * High-end PS3 (Red Dead Redemption/ | * High-end PS3 (Red Dead Redemption/ | ||
| + | * **Xbox 360** | ||
| + | * Low-end Xbox 360 (Hexic) | ||
| + | * High-end Xbox 360 (Sonic Unleashed) | ||
| Here's an example benchmark for reference: | Here's an example benchmark for reference: | ||
| Line 103: | Line 108: | ||
| {{: | {{: | ||
| - | In order to activate it, simply change the **HEADS UP DISPLAY** to " | + | In order to activate it, simply change the **HEADS UP DISPLAY** |
| {{: | {{: | ||
- wiki/benchmarking_for_batocera.1657540852.txt.gz
- Last modified: 4 years ago
- by atari