| Both sides previous revision Previous revision Next revision | Previous revision |
| systems:vectrex [2023/04/13 21:40] – [BIOS] maximumentropy | systems:vectrex [2023/04/18 06:31] (current) – fix bios paths, removed retroarch description and linked to it instead atari |
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| For MAME emulator, BIOS is required: | For MAME emulator, BIOS is required: |
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| ^ MD5 checksum ^ Share file path ^ Description ^ | ^ MD5 checksum ^ Share file path ^ |
| | ''ab082fa8c8e632dd68589a8c7741388f'' | ''bios/vectrex.zip'' | ''exec_rom.bin'' | | | ''ab082fa8c8e632dd68589a8c7741388f'' | ''bios/vectrex.zip/exec_rom.bin'' | |
| | ''a9c238473229912eb757ff3dfe6f4631'' | ''bios/vectrex.zip'' | ''exec_rom_intl_284001-1.bin'' | | | ''a9c238473229912eb757ff3dfe6f4631'' | ''bios/vectrex.zip/exec_rom_intl_284001-1.bin'' | |
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| ===== ROMs ===== | ===== ROMs ===== |
| ==== RetroArch ==== | ==== RetroArch ==== |
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| [[https://docs.libretro.com/|RetroArch]] (formerly SSNES), is a ubiquitous frontend that can run multiple "cores", which are essentially the emulators themselves. The most common cores use the [[https://www.libretro.com/|libretro]] API, so that's why cores run in RetroArch in Batocera are referred to as "libretro: (core name)". RetroArch aims to unify the feature set of all libretro cores and offer a universal, familiar interface independent of platform. | RetroArch has [[emulators:retroarch|its own page]]. |
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| === RetroArch configuration === | |
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| RetroArch offers a **Quick Menu** accessed by pressing ''[HOTKEY]'' + {{:wiki:south.png?nolink&20|South button (B SNES)}} which can be used to alter various things like [[:advanced_retroarch_settings|RetroArch and core options]], and [[:remapping_controls_per_emulator|controller mapping]]. Most RetroArch related settings can be altered from Batocera's EmulationStation. | |
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| Standardized features available to all libretro cores: ''vectrex.videomode'', ''vectrex.ratio'', ''vectrex.smooth'', ''vectrex.shaders'', ''vectrex.pixel_perfect'', ''vectrex.decoration'', ''vectrex.game_translation'' | |
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| ^ ES setting name ''batocera.conf_key'' ^ Description => ES option ''key_value'' ^ | |
| ^ Settings that apply to all cores of this emulator || | |
| | **GRAPHICS BACKEND ''vectrex.gfxbackend''** | Choose your graphics rendering\\ => OpenGL ''opengl'', Vulkan ''vulkan''. | | |
| | **AUDIO LATENCY ''vectrex.audio_latency''** | Audio latency in milliseconds, turn it up if you hear crackles\\ => 256 ''256'', 192 ''192'', 128 ''128'', 64 ''64'', 32 ''32'', 16 ''16'', 8 ''8''. | | |
| | **THREADED VIDEO ''vectrex.video_threaded''** | Improves performance at the cost of latency and more video stuttering. Use only if full speed cannot be obtained otherwise.\\ => On ''true'', Off ''false''. | | |
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| === libretro: vecx === | === libretro: vecx === |
| ^ Settings that apply to all systems this core supports || | ^ Settings that apply to all systems this core supports || |
| | **RESOLUTION MULTIPLIER ''global.res_multi''** | Resolution multipliers to smooth vectors.\\ => Off ''1'', 2 ''2'', 3 ''3'', 4 ''4''. | | | **RESOLUTION MULTIPLIER ''global.res_multi''** | Resolution multipliers to smooth vectors.\\ => Off ''1'', 2 ''2'', 3 ''3'', 4 ''4''. | |
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| | ==== MAME ==== |
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| | [[https://www.mamedev.org/|MAME]], the Multiple Arcade Machine Emulator, is a multi-purpose emulation framework which facilitates the emulation of vintage hardware and software. Originally targeting vintage arcade machines, MAME has since absorbed the sister-project [[http://mess.redump.net/start|MESS]] (Multi Emulator Super System) to support a wide variety of vintage computers, video game consoles and calculators as well. MAME doesn't use an individual "core" for each system like RetroArch does, instead the ROM itself usually contains the necessary information to accurately emulate it, thus making it specific to the version of MAME it was made for. Overall it's a very complicated subject, we have a [[:arcade|guide specific to arcade]] just for it. |
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| | === MAME configuration === |
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| | MAME offers a **[[https://docs.mamedev.org/usingmame/ui.html|Menu]]** in-game (''[HOTKEY]'' + {{:wiki:south.png?nolink&20|South button (B SNES)}} or ''[Tab]'' on the keyboard). This can be used to manually adjust inputs or game settings. If you're having issues with a specific game, check the [[https://wiki.mamedev.org/index.php/FAQ:Games|MAMEdev FAQ for that game here.]] For MESS systems specifically, you might find more information on [[http://mess.redump.net/start|MESS's wiki]]. All options can also be edited by opening the ''mame.ini'' file. |
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| | Standardized features available to all versions of this emulator: ''vectrex.videomode'', ''vectrex.padtokeyboard'', ''vectrex.videomode'', ''vectrex.bezel'', ''vectrex.bezel_stretch'', ''vectrex.hud'', ''vectrex.hud_corner'', ''vectrex.bezel.tattoo'', ''vectrex.bezel.tattoo_corner'', ''vectrex.bezel.tattoo_file'', ''vectrex.bezel.resize_tattoo'', ''vectrex.use_guns'' |
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| | ^ ES setting name ''batocera.conf_key'' ^ Description => ES option ''key_value'' ^ |
| | ^ Settings that apply to all versions of this emulator || |
| | | **VIDEO MODE ''vectrex.video''** | BGFX for post-processing, accel/opengl for raw image.\\ => BGFX ''bgfx'', Accel ''accel'', OpenGL ''opengl''. | |
| | | **VSYNC ''vectrex.vsync''** | Fix screen tearing, but may drop frames.\\ => Off (Default) ''0'', On ''1''. | |
| | | **BGFX GRAPHICS API ''vectrex.bgfxbackend''** | Depends on video mode being set to BGFX. Vulkan is better, when supported.\\ => MAME Detect ''automatic'', OpenGL ''opengl'', OpenGL ES ''gles'', Vulkan ''vulkan''. | |
| | | **BGFX VIDEO FILTER ''vectrex.bgfxshaders''** | Apply a post-processing effect.\\ => Off ''None'', Bilinear ''default'', CRT Geom ''crt-geom'', CRT Geom Deluxe ''crt-geom-deluxe'', CRT Geom Deluxe (RGB) ''crt-geom-deluxe-rgb'', CRT Geom Deluxe (Composite) ''crt-geom-deluxe-composite'', Super Eagle ''eagle'', HLSL ''hlsl'', HQ2X ''hq2x'', HQ3X ''hq3x'', HQ4X ''hq4x''. | |
| | | **CRT SWITCHRES ''vectrex.switchres''** | Allows the use of switchres profiles if present.\\ => Off ''0'', On ''1''. | |
| | | **VERTICAL ROTATION (TATE) ''vectrex.rotation''** | Rotates screen by 90 degrees. Intended for rotating displays.\\ => Off ''None'', Rotate 90 ''autoror'', Rotate 270 ''autorol''. | |
| | | **ARTWORK CROP ''vectrex.artworkcrop''** | Crop artwork to only unused space, keeping the game as large as possible.\\ => Off (Default) ''0'', On ''1''. | |
| | | **CUSTOM MAME CONFIG ''vectrex.customcfg''** | Set system-wide controls via MAME menu\\ => On ''1'', Off ''0''. | |
| | | **DATA PLUGIN ''vectrex.dataplugin''** | Make game history, setup instructions, and special moves viewable in the menu\\ => Enabled ''1'', Disabled (Default) ''0''. | |
| | | **OFF-SCREEN RELOAD BUTTON ''vectrex.offscreenreload''** | Set gun button 2 to reload.\\ => On ''1'', Off (Default) ''0''. | |
| | ^ Settings specific to ''vectrex'' || |
| | | **SOFTWARE LIST ''vectrex.softList''** | Use MAME software lists to identify ROM\\ => Don't Use (Default) ''none'', GCE Vectrex cartridges ''vectrex''. | |
| | | **CUSTOM GAME CONFIG ''vectrex.pergamecfg''** | Enable per-game custom configuration via MAME menu.\\ => On ''1'', Off ''0''. | |
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| ===== Resolution multiplier ===== | ===== Resolution multiplier ===== |