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| systems:triforce [2022/03/16 10:12] – update instructions about how manual intervention is now optional atari | systems:triforce [2026/07/14 23:48] (current) – No dolphin-triforce in 43+ lbrpdx | ||
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| <WRAP group> | <WRAP group> | ||
| <WRAP round box twothirds column> | <WRAP round box twothirds column> | ||
| - | {{ https:// | + | {{ https:// |
| ====== Triforce ====== | ====== Triforce ====== | ||
| Line 14: | Line 14: | ||
| This system scrapes metadata for the " | This system scrapes metadata for the " | ||
| + | |||
| + | <WRAP center round tip> | ||
| + | Starting with Batocera 43, Triforce is now integrated in the main [[emulators: | ||
| + | </ | ||
| </ | </ | ||
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| Place your Triforce ROMs in ''/ | Place your Triforce ROMs in ''/ | ||
| - | Triforce emulation is... troubled, to say the least. A specific version of Dolphin is needed to be used, and certain games need certain workarounds in order to run. Luckily, Batocera automates //most// of that, but manual user action is still required for some games. | + | Triforce emulation is... troubled, to say the least. A specific version of Dolphin is needed to be used, and certain games need certain workarounds in order to run. Luckily, Batocera automates |
| - | + | ||
| - | ==== Game workarounds ==== | + | |
| - | === F-Zero AX (GFZE01) === | + | ==== F-Zero AX (GFZE01) |
| - | The arcade dump of the game is not currently possible to emulate successfully. However, since [[https:// | + | The arcade dump of the game is not currently possible to emulate successfully. However, since [[https:// |
| ^ Acceptable images ^ MD5 sum ^ | ^ Acceptable images ^ MD5 sum ^ | ||
| Line 56: | Line 58: | ||
| </ | </ | ||
| - | Get the F-Zero GX image, ensure it is named '' | + | Batocera does not support running this game from its Triforce arcade dump. It is possible to set up the home port with certain flags using the regular [[systems: |
| - | === Mario Kart Arcade GP (GGPE01) === | + | ==== Mario Kart Arcade GP (GGPE01) |
| ^ Acceptable images ^ MD5 sum ^ | ^ Acceptable images ^ MD5 sum ^ | ||
| Line 64: | Line 66: | ||
| <WRAP center round important> | <WRAP center round important> | ||
| - | This game requires a savestate to be loaded in order to boot up. On Dolphin Triforce' | + | This game requires a savestate to be loaded in order to boot up. It is possible |
| Boot up the game, and press '' | Boot up the game, and press '' | ||
| Line 73: | Line 75: | ||
| It is recommended to " | It is recommended to " | ||
| - | === Mario Kart Arcade GP 2 (GGPE02) === | + | ==== Mario Kart Arcade GP 2 (GGPE02) |
| ^ Acceptable images ^ MD5 sum ^ | ^ Acceptable images ^ MD5 sum ^ | ||
| Line 84: | Line 86: | ||
| This game works as expected out of the box, excluding Mario card usage. Press Z to add a credit. | This game works as expected out of the box, excluding Mario card usage. Press Z to add a credit. | ||
| - | === Virtua Striker 2002 (GVSJ8P) === | + | ==== Virtua Striker 2002 (GVSJ8P) |
| ^ Acceptable images ^ MD5 sum ^ | ^ Acceptable images ^ MD5 sum ^ | ||
| Line 90: | Line 92: | ||
| <WRAP center round important> | <WRAP center round important> | ||
| - | This game requires a savestate to be loaded in order to boot up. On Dolphin Triforce' | + | This game requires a savestate to be loaded in order to boot up. It is possible |
| Boot up the game, and press '' | Boot up the game, and press '' | ||
| Line 97: | Line 99: | ||
| Although this game loads in fine, the only controls that work are Z (the credit button) and Start. The game itself is unplayable. Still, this is the most convenient way to at least see the introduction videos, warning screens and menus of Virtua Striker 2002. | Although this game loads in fine, the only controls that work are Z (the credit button) and Start. The game itself is unplayable. Still, this is the most convenient way to at least see the introduction videos, warning screens and menus of Virtua Striker 2002. | ||
| - | === Virtua Striker 4 === | + | ==== Virtua Striker 4 ==== |
| <WRAP center round todo> | <WRAP center round todo> | ||
| Line 106: | Line 108: | ||
| | | | | | | | | ||
| - | === Virtua Striker 4:Ver. 2006 === | + | ==== Virtua Striker 4:Ver. 2006 ==== |
| <WRAP center round todo> | <WRAP center round todo> | ||
| Line 115: | Line 117: | ||
| | | | | | | | | ||
| - | === Incompatible games === | + | ==== Incompatible games ==== |
| The following Triforce games cannot be emulated at all: | The following Triforce games cannot be emulated at all: | ||
| Line 153: | Line 155: | ||
| ===== Controls ===== | ===== Controls ===== | ||
| - | Triforce games typically have the GameCube' | + | Triforce games typically have the GameCube' |
| The GameCube' | The GameCube' | ||
- systems/triforce.1647425522.txt.gz
- Last modified: 5 years ago
- by atari