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Raze
Raze is a fork of Build engine games backed by GZDoom tech and combines Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/Powerslave in a single package. It is also capable of playing Nam and WW2 GI.
“Another day another corpse.” Caleb from Blood.
This system scrapes metadata for the “ports” group(s) and loads the raze set from the currently selected theme, if available.
Grouped with the “ports” group of systems.
Quick reference
- Emulator: Raze
- Folder:
roms/raze/ - Accepted ROM formats:
.raze
BIOS
No Raze emulator in Batocera needs a BIOS file to run.
ROMs
Place your Raze ROMs in /userdata/roms/raze/.
Each game needs a .raze file to tell Raze how to launch the game, the file need to point to the main game file and add-on file (it's case sensitive and can't have empty lines, otherwiser files will not be found or game will not start, for CON files do not add the full path but relative to the main file).
eg.:
/userdata/roms/raze/Cryptic Passage.raze (make it easy to scrapper)
/userdata/roms/raze/blood/BLOOD.RFF (main game data)
/userdata/roms/raze/blood/cryptic.zip (add-on data)
/userdate/roms/raze/blood/music/blood02.ogg to blood09.ogg (music data - expects to find it in the same directory as the game's main files or in a /music/ sub-folder of it - mudic files named track02.ogg, track03.ogg, etc are supported but are deprecated, prefer to use the game name instead)
- Music files:
- Blood: blood02.ogg to blood09.ogg
- Exhumed: exhumed02.ogg to exhumed19.ogg
- Redneck Rampage/Route 66: redneck02.ogg to redneck09.ogg
- Redneck Rampage: Rides Again: rednecksides02.ogg to redneckrides09.ogg
- Shadow Warrior: shadow02.ogg to shadow14.ogg
- Supported games (.raze file content and data files location):
- One Unit Whole Blood (via NBlood)
- One Unit Whole Blood.raze
FILE = /blood/BLOOD.RFF
Files from game folder /Blood and Blood/movies.
/userdata/roms/raze/
├─ blood/
│ ├─ music/
│ │ └─ blood2.ogg to blood9.ogg (or track02.ogg to track09.ogg) (optional)
│ ├─ BLOOD.INI
│ ├─ BLOOD.RFF
│ ├─ GUI.RFF
│ ├─ SOUNDS.RFF
│ ├─ SURFACE.DAT
│ ├─ TILES000.ART to TILES017.ART
│ └─ VOXEL.DAT
└─ One Unit Whole Blood.raze
- Blood: Cryptic Passage (via NBlood)
- Cryptic Passage for Blood.raze
FILE = /blood/BLOOD.RFF FILE = /blood/cryptic.zip
Files from game folder /Blood and Blood/movies.
/userdata/roms/raze/
├─ blood/
│ └─ cryptic.zip
| ├─ CP01.MAP TO CO09.MAP
| ├─ CPART07.AR_
| ├─ CPART15.AR_
| ├─ CPBB01.MAP TO CPBB04.MAP
| ├─ CSPL.MAP
| ├─ CRYPTIC.INI
| ├─ CRYPTIC.SMK
| └─ CRYPTIC.WAV
└─ Cryptic Passage for Blood.raze
- Blood: Death Wish (via NBlood)
- Death Wish.raze
FILE = /blood/BLOOD.RFF FILE+ = /blood/deathwish.zip
Files from game folder Death Wish, Death Wish/movies.
/userdata/roms/raze/
└─ blood/
├─ deathwish.zip/
│ ├─ DEATHWISH.INI (rename it from DW.INI)
│ ├─ CPART07.AR_
│ ├─ DW1A.OGV to DW3B.OGV
│ ├─ DW1A.SMK to DW3B.SMK
│ └─ DW*.MAP (39 files)
└─ Death Wish.RAZE
- Blood: Plasma Pak (via NBlood)
- Plasma Pak.raze
FILE = /blood/BLOOD.RFF FILE = /blood/plasma.zip
Files from game folder /Blood and Blood/movies.
/userdata/roms/raze/
├─ blood/
│ └─ plasma.zip
| ├─ CP01.MAP TO CO09.MAP
| ├─ CPART07.AR_
| ├─ CPART15.AR_
| ├─ CPBB01.MAP TO CPBB04.MAP
| ├─ CSPL.MAP
| ├─ CRYPTIC.INI
| ├─ CRYPTIC.SMK
| └─ CRYPTIC.WAV
└─ Plasma Pak.raze
- Duke Nukem 3D v1.3D, Atomic Edition, and Twentieth Anniversary World Tour (via JFDuke & EDuke 2.0; World Tour extensions via DukeGDX)
- Duke Nukem 3D.raze
FILE = /duke/DUKE3D.GRP
Files from game folder /Duke Nukem 3D or /ATOMINST or /Duke Nukem 3D/gameroot or Duke Nukem 3D Twentieth Anniversary World Tour/ or /data
/userdata/roms/raze/duke/
└── DUKE3D.GRP (The World Tour's extra features will requires the whole game installation)
Note: For Duke Nukem games you can install High-Definition Packs and Music Packs: http://hrp.duke4.net/download.php Some files have versions for Raze emulator and others for Eduke32 emulator, make sure to download the correct one.
- Duke It Out in D.C.
- Duke It Out in D.C..raze
FILE = /duke/DUKE3D.GRP FILE+ = /duke/DUKEDC.GRP
Files from game folder /Duke Nukem 3D and /Duke Nukem 3D/gameroot/addons/dc
/userdata/roms/raze/duke/
├── DUKE3D.GRP
└── DUKEDC.GRP
- Duke Caribbean: Life's a Beach
- Duke Caribbean - Life's a Beach.raze
FILE = /duke/DUKE3D.GRP FILE+ = /duke/VACATION.GRP
Files from game folder /Duke Nukem 3D and /Duke Nukem 3D/gameroot/addons/vacation/
/userdata/roms/raze/duke/
├── DUKE3D.GRP
└── VACATION.GRP (Duke Caribbean: Life's a Beach)
- Duke: Nuclear Winter
- Duke - Nuclear Winter.raze
FILE = /duke/DUKE3D.GRP FILE+ = /duke/NWINTER.GRP
Files from game folder /Duke Nukem 3D and /Duke Nukem 3D/gameroot/addons/nw/
/userdata/roms/raze/
├─ duke/
│ ├─ DUKE3D.GRP
│ └─ NWINTER.GRP
└─Duke - Nuclear Winter.raze
- Duke!Zone II
Atomic Edition
- Duke!Zone II.raze
FILE = /duke/DUKE!ZON.GRP FILE+ = /duke/DUKEZONE2.GRPINFO
World Tour Edition
- Duke!Zone II.raze
FILE = /duke/DUKE!ZON.GRP FILE+ = /duke/DUKEZONE2_WT.GRPINFO
Files from game folder Duke Zone 2
/userdata/roms/raze/dukezone2/
| ├── DUKE!ZON.GRP
| ├── DUKEZONE2.GRPINFO (Atomic) OR DUKEZONE2_WT.GRPINFO (World Tour)
| └── FIXED CON FILES: https://hrp.duke4.net/download.php
| ├── GAME.CON
| ├── DEFS.CON
| ├── USER.CON
| └── E3L1.MHK
└── Duke!Zone II
- Exhumed/PowerSlave (via PCExhumed, with various enhancements inspired by PowerslaveGDX)
- Exhumed.raze
FILE = /exhumed/STUFF.DAT
Files from game folder /Exhumed
/userdata/roms/raze/exhumed/
| ├── BOOK.MOV
| └── STUFF.DAT
└── Exhumed.raze
/userdata/roms/raze/exhumed/music/
└── exhumed02 to exhumed19.ogg (or track02.ogg to track19.ogg ) (optional)
- Powerslave.raze
FILE = /pwrslave/STUFF.DAT
Files from game folder /PWRSLAVE
/userdata/roms/raze/pwrslave/
| ├── BOOK.MOV
| └── STUFF.DAT
└── Powerslave.raze
/userdata/roms/raze/pwrslave/music/
└── exhumed02 to exhumed19.ogg (or track02.ogg to track19.ogg ) (optional)
- NAM (via EDuke 2.1)
- Nam.raze
FILE = /nam/NAM.GRP CON = NAM.CON
Files from game folder /NAM
/userdata/roms/eduke32/nam/
| ├── NAM.CON (Renamed from GAME.CON)
| ├── NAM.GRP
| └── NAM.RTS
└── Nam.raze
- NAMPAL (via EDuke 2.1) (Walmart version of NAM with different .GPR files)
- Napalm.raze
FILE = /nampal/NAPALM.GRP CON = NAMPAL.CON
Files from game folder /NAMPALM
/userdata/roms/eduke32/nampal/
| ├── NAPALM.CON (Renamed from GAME.CON)
| ├── NAPALM.GRP
| └── NAPALM.RTS
└── Nam.raze
- Redneck Rampage (via Rednukem)
- Redneck Rampage.raze
FILE = /redneck/REDNECK.GRP
Files from game folder /Redneck Rampage
/userdata/roms/raze/redneck/
| └── REDNECK.GRP
└── Redneck Rampage.raze
/userdata/roms/raze/redneck/music/
└── redneck02.ogg to redneck10.ogg (or track02.ogg to track10.ogg) (optional)
Note: The GOG distribution of the Redneck Rampage Collection does not feature the soundtrack as a loose collection of OGG files. Instead, an Disc Image is provided in the form of a BIN+CUE pair, with the BIN file named REDNECK.gog (or RRRAGAIN.gog) and the CUE file named REDNECK.inst (or RRRAGAIN.inst). The Steam distribution of Redneck Rampage does not feature the CD soundtrack at all, in any form. It is possible to convert the BIN/CUE to .ogg again with https://github.com/hansschmucker/CueToOgg Just copy the .gog and .inst to the CueToOgg root folder and execute CueToOgg.exe, wait until the extract process finish. * Use the same files for Redneck Rampage Rides Again
- Redneck Rampage: Suckin' Grits on Route 66
- Redneck Rampage - Suckin' Grits on Route 66.raze
FILE = /redneck/REDNECK.GRP FILE+ = /redneck/route66.zip
Files from game folder /Redneck Rampage
/userdata/roms/raze/redneck/route66.zip
| ├── ASYAMB.VOC
| ├── BUBBA66.CON
| ├── DEFS66.CON
| ├── END66.ANM
| ├── END66.VOC
| ├── G_BITE.VOC
| ├── G_SIT.VOC
| ├── GAME66.CON (Rename to GAME.CON)
| ├── GATOR66.CON
| ├── NEON.VOC
| ├── PIG66.CON
| ├── route66/ (all .MAP files) (Keep the ROUTE66 folder into the zip file)
| | ├── ALIEN.MAP
| | ├── BIGFOOT.MAP
| | ├── BREWERY.MAP
| | ├── CAMPY.MAP
| | ├── CARNIVAL.MAP
| | ├── COFFIN.MAP
| | ├── FLEA.MAP
| | ├── GAS.MAP
| | ├── HOOVRDAM.MAP
| | ├── MINIGOLF.MAP
| | ├── RANCH.MAP
| | ├── SLAUGHTR.MAP
| | ├── START.MAP
| | └── TRUCKSTP.MAP
| ├── TILESA66.ART (Rename it to TILESA24.ART)
| ├── TILEBA66.ART (Rename it to TILESB25.ART)
| ├── TURD66.ANM
| ├── TURD66.VOC
| └── USER66.CON
└── Redneck Rampage - Suckin' Grits on Route 66.raze
/userdata/roms/raze/redneck/music/
└── redneck02.ogg to redneck10.ogg (or track02.ogg to track10.ogg) (optional)
- Redneck Rampage Rides Again
- Redneck Rampage Rides Again.raze
FILE = /redneckrides/RIDES.GRP
Files from game folder /Redneck Rampage/AGAIN
/userdata/roms/raze/redneckrides/
| ├── RIDES.GRP (Rename it from REDNECK.GRP to RIDES.GRP, this is not the same file as REDNECK/REDNECK.GPR but REDNECK/AGAIN/REDNECK.GPR)
| └── REDINT.MVE
└── Redneck Rampage Rides Again
/userdata/roms/raze/redneckrides/music/
└── redneckrides02.ogg to redneckrides10.ogg (or track02.ogg to track10.ogg) (optional)
- Redneck Rampage Cuss Pak
- Cuss Pack.raze
FILE = /redneck/REDNECK.GRP FILE+ = /redneck/cusspack.zip
Files from game folder /Redneck Rampage Cuss Pack
/userdata/roms/raze/redneck/
| ├── REDNECK.GRP
| └── cusspack.zip
| └── All files from cusspack
| └── *.CON, *.RTS, *.VOC
└── Cuss Pak.raze
/userdata/roms/raze/redneck/music/
└── redneckrides02.ogg to redneckrides10.ogg (or track02.ogg to track10.ogg) (optional)
- Shadow Warrior (via SWP & VoidSW)
- Shadow Warrior.raze
FILE = /shadow/SW.GRP
Files from game folder /Shadow Warrior
/userdata/roms/raze/shadow/
| └── SW.GRP
└── Shadow Warrior.raze
/userdata/roms/raze/shadow/music/
└── shadow.ogg to shadow14.ogg (or track02.ogg to track14.ogg) (optional)
Note: Shadow Warrior Classic Redux comes with the base game and both expansion packs Wanton Destruction and Twin Dragon, while the free Shadow Warrior Classic Complete version does not. VoidSW, the EDuke32-based sourceport, looks for the two GRP files from these two expansion packs from Classic Redux and expects them to be present if you expect to play them.
- Shadow Warrior: Twin Dragon
- Twin Dragon.raze
FILE = /shadow/SW.GRP FILE+ = /shadow/TD.GRP
Files from game folder /Shadow Warrior Classic/ and /Shadow Warrior Classic/gameroot/addons
/userdata/roms/raze/shadow/
| ├── SW.GRP
| └── TD.GRP or TWINDRAG.GRP
└── Twin Dragon.raze
/userdata/roms/raze/shadow/music/
└── shadow.ogg to shadow14.ogg (or track02.ogg to track14.ogg) (optional)
- Shadow Warrior: Wanton Destruction
- Wanton Destruction.raze
FILE = /shadow/SW.GRP FILE+ = /shadow/WD.GRP
Files from game folder /Shadow Warrior Classic/ and /Shadow Warrior Classic/gameroot/addons
/userdata/roms/raze/shadow/
| ├── SW.GRP
| └── WT.GRP
└── Wanton Destruction.raze
/userdata/roms/raze/shadow/music/
└── shadow02.ogg to shadow14.ogg (or track02.ogg to track14.ogg) (optional)
- World War II GI (via EDuke 2.1)
- World War II GI.raze
FILE = /ww2gi/WW2GI.GRP
Files from game folder /WWII GI
/userdata/roms/raze/ww2gi/
| ├── WW2GI.GRP
| └── WW2GI.CON
└── World War II GI
- World War II GI: Platoon Leader (expansion)
- Platoon Leader.raze
FILE = /ww2gi/WW2GI.GRP FILE+ = /ww2gi/PLATOONL.DAT CON = PLATOONL.DEF
Files from game folder /WWII GI and /platoonleader
/userdata/roms/raze/ww2gi/
| ├── WW2GI.GRP
| ├── PLATOONL.DAT
| └── PLATOONL.DEF
└── Platoon Leader.raze
Raze compatible games: https://zdoom.org/wiki/Raze#Supported_games
Saves
Save location saves/raze/<game>.<save game extension>
Emulators
Raze
Standardized features available to all cores of this emulator: raze.videomode, raze.padtokeyboard, raze.videomode, raze.bezel, raze.bezel_stretch, raze.hud, raze.hud_corner, raze.bezel.tattoo, raze.bezel.tattoo_corner, raze.bezel.tattoo_file, raze.bezel.resize_tattoo
ES setting name batocera.conf_key | Description ⇒ ES option key_value |
|---|---|
| Settings that apply to all cores of this emulator | |
SKIP INTRO VIDEOS raze.nologo | ⇒ Skip 1, Show (Default) 0. |
Controls
Troubleshooting
Game does not launch:
- Check logs files
es_launch_stderr.logandraze.log. - Make sure all files are available at
roms/azure. (what? If this is true, it definitely needs to be mentioned earlier in this page)
- Make sure the
*.razelaunch file is setup correctly:- Check the case sensitivity. (
which is the correct one?)
- Check the use of FILE, FILE+ and CON:
- FILE and FILE+ must use
/roms/raze/<gamefolder>/<main file or add-on> - CON must use the relative path to the main file, so just
<con file>(normally store in the same folder as the main file)
.razefiles must not have any empty lines.
- As a last resort, reset Raze's files: delete all files and folders from
/userdata/system/configs/raze/*and/userdata/saves/raze/*and start again.
Engine ask for which file initialize
- Make sure that add-ons that must be zipped, are zipped and are not stored into the game folder, otherwise raze can't decide which file choose. ( what does this mean?)
Script error "raze.pk3:menudef.txt" line 815: Float expected, got 0.5
Rephrasing needed.
If the Raze engines does not find the files specified by the .raze file, it will scan the whole shared folder to find them. It could incorrectly scan a file that could be stored out of roms/azure ( what does azure have to do with this?) folder, preventing the game from launching correctly.
This error is reproducible due to Raze engine can't decide which main or add-on file to launch, even if the user indicates in the interface it runs error.
https://github.com/batocera-linux/batocera.linux/issues/7123
Further troubleshooting
For further troubleshooting, refer to the generic support pages.
- systems/raze.1664283928.txt.gz
- Last modified: 4 years ago
- by atari
