Differences
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| Both sides previous revision Previous revision Next revision | Previous revision | ||
| systems:psp [2021/11/28 00:40] – template consistency overhaul (more work still needs to be done for this page) atari | systems:psp [2024/07/04 08:49] (current) – [PSP textures packs] add new path for textures in v39 atari | ||
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| The PSP game library is expansive and high quality, made at the peak of quality studios making games for it without having to dedicate as much a budget to their home console equivalents. Most PSP games handle upscaling and HD textures quite nicely. | The PSP game library is expansive and high quality, made at the peak of quality studios making games for it without having to dedicate as much a budget to their home console equivalents. Most PSP games handle upscaling and HD textures quite nicely. | ||
| - | This system scrapes metadata for the " | + | This system scrapes metadata for the " |
| </ | </ | ||
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| ==== Quick reference ==== | ==== Quick reference ==== | ||
| - | * **Accepted ROM formats:** '' | + | * **Accepted ROM formats:** '' |
| * **Folder:** ''/ | * **Folder:** ''/ | ||
| ^ Emulators ^ | ^ Emulators ^ | ||
| | [[# | | [[# | ||
| - | | [[#libretro_ppsspp|libretro/PPSSPP]] | | + | | [[#libretro: |
| ===== BIOS ===== | ===== BIOS ===== | ||
| - | No Sony Playstation | + | No PlayStation |
| ===== ROMs ===== | ===== ROMs ===== | ||
| - | Place your Sony Playstation | + | Place your PlayStation |
| + | |||
| + | ===== Saves ===== | ||
| + | |||
| + | --> Batocera v33 and below info# | ||
| + | |||
| + | **PPSSPP standalone** | ||
| + | |||
| + | In Batocera **v33**, PSP game saves are stored in ''/ | ||
| + | |||
| + | Don't ask why. This will probably change in the future. | ||
| + | |||
| + | **libretro PPSSPP** | ||
| + | |||
| + | Saves are at the expected location in ''/ | ||
| + | |||
| + | <-- | ||
| + | |||
| + | ==== DLC ==== | ||
| + | |||
| + | DLC for your game goes in ''/ | ||
| ===== Emulators ===== | ===== Emulators ===== | ||
| Line 57: | Line 77: | ||
| ==== RetroArch ==== | ==== RetroArch ==== | ||
| - | [[https:// | + | [[https:// |
| === RetroArch configuration === | === RetroArch configuration === | ||
| Line 71: | Line 91: | ||
| | **THREADED VIDEO '' | | **THREADED VIDEO '' | ||
| - | === libretro/ | + | === libretro: PPSSPP |
| - | == libretro/ | + | == libretro: PPSSPP |
| All configuration must be done within RetroArch' | All configuration must be done within RetroArch' | ||
| - | ==== PSP Upscaling | + | ==== PSP upscaling |
| One of the best features of PPSSPP is its ability to enhance the visual quality of PSP games. It's particularly interesting for 3D models, but even 2D fonts and textures can be enhanced through HD textures replacement (see the chapter below). | One of the best features of PPSSPP is its ability to enhance the visual quality of PSP games. It's particularly interesting for 3D models, but even 2D fonts and textures can be enhanced through HD textures replacement (see the chapter below). | ||
| Line 90: | Line 110: | ||
| * Anisotropic Filtering: enhance the quality with perspective on texture | * Anisotropic Filtering: enhance the quality with perspective on texture | ||
| - | ==== PSP Textures Packs ==== | + | ==== PSP textures packs ==== |
| You can replace the original textures from a PSP game with High Definition versions, in order to make it look better, especially when playing on a large screen with Batocera. | You can replace the original textures from a PSP game with High Definition versions, in order to make it look better, especially when playing on a large screen with Batocera. | ||
| Line 98: | Line 118: | ||
| === Replacing textures === | === Replacing textures === | ||
| - | 1. Create | + | <WRAP center round important> |
| + | In Batocera **v39** and higher, | ||
| + | </WRAP> | ||
| - | 2. We now need to dump some of the original | + | First we need to dump the game's textures: |
| + | - Create the '' | ||
| + | - Once you are in the game, press '' | ||
| * Go to **Settings** -> **Tools** -> **Developer Tools**. | * Go to **Settings** -> **Tools** -> **Developer Tools**. | ||
| * Then, in the Developer menu, go to the **Texture Replacement** section at the end of the menu, make sure that **Replace textures** is ticked, and tick also **Save new textures**. | * Then, in the Developer menu, go to the **Texture Replacement** section at the end of the menu, make sure that **Replace textures** is ticked, and tick also **Save new textures**. | ||
| - | * Get back to the game, and play a little bit to let the emulator dump the textures on the SD card/hard drive. The gameplay might be lagging | + | * Get back to the game, and play a little bit to let the emulator dump the textures on the SD card/hard drive. The gameplay might lag a bit because of the texture dump. |
| - | * Once a few texture files have been dumped, | + | * Once a few texture files have been dumped, |
| + | Be sure to keep **Replace textures** on! | ||
| + | </ | ||
| - | 3. You now have a directory created in ''/ | + | Now we just need to replace those textures: |
| - | + | - In ''/ | |
| - | 4. Unzip the texture pack you downloaded for this game. A texture pack comes with a '' | + | - Unzip the texture pack you downloaded for this game. A texture pack comes with a '' |
| - | + | Specificity would be nice. | |
| - | 5. Once you have unzipped everything you can remove the '' | + | </ |
| + | - Once you have unzipped everything you can remove the '' | ||
| - | {{ : | + | Now, it's time to launch your game through PPSSPP again... and enjoy beautiful textures for a much more modern look! |
| - | + | ||
| - | 6. Now, it's time to launch your game through PPSSPP again... and enjoy beautiful textures for a much more modern look! | + | |
| === Notes about texture packs === | === Notes about texture packs === | ||
| Line 154: | Line 179: | ||
| {{ https:// | {{ https:// | ||
| + | |||
| + | You might be thinking: "Right stick? Huh? The PSP didn't have a right stick!" | ||
| + | |||
| + | But it has a virtual one. | ||
| + | |||
| + | Maybe it was coded like this for a potential future accessory that never got developed, but technically all games could support input via an additional analog stick. Fortunately, | ||
| + | |||
| + | <WRAP center round todo> | ||
| + | Make a version of the overlay that hides the right stick by default for those who want to say give the system to people and not to give them false hopes. | ||
| + | </ | ||
| ===== Troubleshooting ===== | ===== Troubleshooting ===== | ||
- systems/psp.1638060002.txt.gz
- Last modified: 5 years ago
- by atari