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Sony PlayStation 3

The PlayStation 3 is a home console developed by Sony. It was released in 2006.

PS3 emulation is only available on x86_64 (i.e. not on Raspberry Pi, Odroid or other SBCs).

This system scrapes metadata for the ps3 group and loads the ps3 set from the currently selected theme, if available.

  • Emulator: rpcs3
  • Folder: /userdata/roms/ps3
  • Accepted ROM formats: .psn .squashfs
  • Accepted folder extensions: .ps3
MD5 checksum Share file path Description
a0b63a3e4ae92ed176d6b9a67ce447f0 bios/PS3UPDAT.PUP PS3 firmware file

Sony distributes this firmware on their website for installing onto your PlayStation 3; no link can be provided but it's easy enough to find by using a search engine.

PS3UPDAT.PUP is still updated to this day. The MD5 shown here may be for an older firmware, check the MISSING BIOS tool to check the MD5 for your current installation of Batocera.

Add other formats.

PlayStation 3 ROMs can come in many formats, disc-based, PSN and that other one. Installation differs depending on format.

Batocera accepts these kinds of PS3 games in the following folder structure:

roms/ps3/
     └─ Game name.ps3/
        ├─ PS3_GAME/
        │  ├─ LICDIR/
        │  ├─ TROPDIR/ (trophy data)
        │  ├─ USRDIR/ (the main game data)
        │  ├─ ICON0.PNG
        │  ├─ PARAM.SFO
        │  ├─ PIC0.PNG
        │  ├─ PS3LOGO.DAT
        │  └─ (various other metadata files)
        ├─ PS3_UPDATE/ (built-in firmware update, if applicable)
        └─ PS3_DISC.SFB

From Batocera v33 and higher, you can losslessly compress PS3 game folders as SquashFS images and still have RPCS3 read them as if though they weren't compressed at all!

To do so, open up SSH and run the following commands on your already installed disc-based game:

cd /userdata/roms/ps3
mksquashfs "Game name.ps3" "Game name.ps3.squashfs"

For example:

cd /userdata/roms/ps3
mksquashfs "Little Big Planet.ps3" "Little Big Planet.ps3.squashfs"

PSN games were originally downloaded from the online store and installed onto the hard-drive. Because they are not disc-based games, some manual action is required:

  1. On the system list, press [F1] on the keyboard and click on Applications in the left sidebar.
  2. Open rpcs3-config.
  3. Click on FIXME.
  4. Navigate to and install the PSN game's PKG files (FIXME wtf is a PKG file?) (this may take a while).
  5. Once that's complete, exit out by pressing [Ctrl] + [Q].
  6. In the file browser, click on Share and navigate to roms/ps3.
  7. Create a new text file titled after the game's name followed by the .psn extension. For instance, Scott Pilgrim vs. the World.psn.
  8. Open this as a text document and enter the game's ID code in a sinle line. For instance, NPUB30162.

Here's an example text file (which can be downloaded) that can be placed in rom/ps3:

Scott Pilgrim vs. the World.psn
NPUB30162

The resulting folder structure would look like this:

roms/ps3/
     └─ Game name.psn

FIXME and the PSN game itself is installed in a mysterious place no-one knows about…

RPCS3 configuration

Standardized features available to all cores of this emulator: ps3.videomode

ES setting name batocera.conf key Description » ES option key value
GRAPHICAL USER INTERFACE ps3.gui Display the user interface
» Off 0, On 1.
GRAPHICS BACKEND ps3.gfxbackend Choose your graphics rendering
» OpenGL OpenGL, Vulkan Vulkan.
SPU DECODER ps3.spudecoder LLVM used by default. Use ASMJIT if game crashes; then Interpreter (fast) if still crashing.
⇒ Recompiler (LLVM) Recompiler (LLVM), Recompiler (ASMJIT) Recompiler (ASMJIT), Interpreter (fast) Interpreter (fast), Interpreter (precise) Interpreter (precise).

First RPCS3 run

The emulator used is RPCS3, the PS3 opensource emulator. It requires more resources than older systems, benefiting from a decent CPU and a Vulkan-capable GPU for hardware acceleration. Games won't run correctly if you don't have GPU acceleration, please refer to RPCS3's hardware recommendations on their website.

When RPCS3 is run for the first time (just attempt to launch any game from ES), it will ask to install the provided firmware from the BIOS folder (userdata/bios/PS3UPDAT.PUP). Do so. This may take a while, grab a cup of tea while you wait. When it's done, simply exit the program (FileExit or [Ctrl] + [Q]) and launch a game again. This will need to be done for every new firmware released. This action can also be invoked manually by going to FileInstall firmware.

On the first run of each game, RPCS3 will compile PPU modules. This takes a long time, so grab some tea. In all future launches, wait time is dramatically decreased.

Do not launch games directly from RPCS3's interface. Do so from ES. Otherwise you will not have audio.

Game compatibility

You can check the latest PS3 game compatibility from the official list on RPCS3 website.

Here are the Sony PlayStation 3's controls shown on a Batocera Retropad:

For further troubleshooting, refer to the generic support pages.

  • systems/ps3.1648122186.txt.gz
  • Last modified: 4 years ago
  • by atari