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systems:ports [2023/10/25 10:17] – [Old Game Maker Studio game: Maldita Castilla] Add missing "the" ssokolowsystems:ports [2026/02/25 08:23] (current) – [Vulkan dependent game example: "Teenage Mutant Ninja Turtles: Shredder's Revenge" (Linux patched version)] , script should be called TMNT respectedprophet
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 <WRAP center round important> <WRAP center round important>
-If using the [[:disk_image_compression#squashfs|SquashFS]] compression, this script file must be included in the root folder of the game's data itself in the ''.squashfs'' archive.+If using the [[:disk_image_compression#squashfs|SquashFS]] compression, this script file must be named ''run.sh'' and included in the root folder of the game's data itself in the ''.squashfs'' archive.
 </WRAP> </WRAP>
  
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 </WRAP> </WRAP>
  
-<code bash TNMT.sh>+<code bash TMNT.sh>
 #!/bin/bash #!/bin/bash
 export LC_ALL=C export LC_ALL=C
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 Make the script executable: Make the script executable:
-<code>chmod +x /userdata/roms/ports/TNMTSR/TNMT.sh</code>+<code>chmod +x /userdata/roms/ports/TMNTSR/TMNT.sh</code>
 Update the gamelist and start the game via the ES its "Ports" section. Update the gamelist and start the game via the ES its "Ports" section.
  
  • systems/ports.1698229069.txt.gz
  • Last modified: 3 years ago
  • by ssokolow