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| systems:pico8 [2021/11/25 01:07] – forgot some configuration atari | systems:pico8 [2023/01/27 03:46] (current) – [Support for official Pico-8 engine] make instructions clearer atari |
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| * **Emulator:** [[#retroarch|RetroArch]] | * **Emulator:** [[#retroarch|RetroArch]] |
| * **Core:** [[#libretro_retro8|libretro/retro8]] | * **Core:** [[#libretro:_retro8|libretro: retro8]] |
| * **Folder:** ''/userdata/roms/pico8'' | * **Folder:** ''/userdata/roms/pico8'' |
| * **Accepted ROM formats:** ''.p8'', ''.png'', ''.m3u'' | * **Accepted ROM formats:** ''.p8'', ''.png'', ''.m3u'' |
| ==== RetroArch ==== | ==== RetroArch ==== |
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| [[https://docs.libretro.com/|RetroArch]] (formerly SSNES), is a ubiquitous frontend that can run multiple "cores", which are essentially the emulators themselves. The most common cores use the [[https://www.libretro.com/|libretro]] API, so that's why cores run in RetroArch in Batocera are referred to as "libretro/(core name)". RetroArch aims to unify the feature set of all libretro cores and offer a universal, familiar interface independent of platform. | [[https://docs.libretro.com/|RetroArch]] (formerly SSNES), is a ubiquitous frontend that can run multiple "cores", which are essentially the emulators themselves. The most common cores use the [[https://www.libretro.com/|libretro]] API, so that's why cores run in RetroArch in Batocera are referred to as "libretro: (core name)". RetroArch aims to unify the feature set of all libretro cores and offer a universal, familiar interface independent of platform. |
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| === RetroArch configuration === | === RetroArch configuration === |
| | **THREADED VIDEO ''pico8.video_threaded''** | Improves performance at the cost of latency and more video stuttering. Use only if full speed cannot be obtained otherwise.\\ => On ''true'', Off ''false''. | | | **THREADED VIDEO ''pico8.video_threaded''** | Improves performance at the cost of latency and more video stuttering. Use only if full speed cannot be obtained otherwise.\\ => On ''true'', Off ''false''. | |
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| === libretro/retro8 === | === libretro: retro8 === |
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| == libretro/retro8 configuration == | == libretro: retro8 configuration == |
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| There is no configuration to set. | There is no configuration to set. |
| Starting with Batocera **v32**, you can add the official commercial Lexaloffle Pico-8 engine to run all Pico-8 games and explore the Splore universe! In order to do so, you need to do a few manual steps: | Starting with Batocera **v32**, you can add the official commercial Lexaloffle Pico-8 engine to run all Pico-8 games and explore the Splore universe! In order to do so, you need to do a few manual steps: |
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| - Buy it from [[https://www.lexaloffle.com/games.php?page=updates|the official Lexaloffle website]] | - Buy it from [[https://www.lexaloffle.com/games.php?page=updates|the official Lexaloffle website]]. |
| - Download the corresponding Linux (x86_64/64 bits) or Raspberry Pi binary (32bit ELF, not sure if our Rpi1/2/3 are still on 32bits systems, I could test only the PC x86_64 version at the moment and I put a message on their forum to ask for a ARM 64 bit build, like many others). Extract the files from the zip into the ''/userdata/bios/pico-8/'' directory. The files in the archive are:<code> | - Download the corresponding binary (it's the ZIP file) appropriate to your platform: |
| lexaloffle-pico8.png | * **For PC/any x86_64 board:** The Linux (x86_64/64 bits) ZIP file. |
| license.txt | * **For any ARM-based board, such as RPi, Odroid N2/Go/Super, RockPro64, RK3326, etc.:** the Raspberry Pi ZIP file. |
| pico-8.txt | - Extract the files from the zip into the ''/userdata/bios/pico-8/'' directory on your Batocera machine. |
| pico8 (make sure this one is executable via "chmod +x", I assume nobody uses a filesystem for /userdata/ that would be incompatible with this...) | * **For PC x86_64**, the files in the archive are:<code> |
| pico8.dat | lexaloffle-pico8.png |
| pico8_dyn | license.txt |
| | pico-8.txt |
| | pico8 (make sure this one is executable via "chmod +x", the filesystem itself must support the executable bit) |
| | pico8.dat |
| | pico8_dyn |
| </code> | </code> |
| | * For ARM SBC and handhelds (Raspberry Pi, Odroid, RockPro...), the files are:<code> |
| | lexaloffle-pico8.png |
| | license.txt |
| | pico-8_manual.txt |
| | pico8 (make sure this one is executable via "chmod +x", the filesystem itself must support the executable bit) |
| | pico8.dat |
| | pico8_64 (make sure this one is executable via "chmod +x", the filesystem itself must support the executable bit) |
| | pico8_dyn |
| | pico8_gpio |
| | readme_raspi.txt |
| | </code> <WRAP center round important> |
| | **For ARM64-based boards**, by default the 32-bit executable is named ''pico8''. 64-bit users will want to delete the 32-bit executable and rename ''pico8_64'' as ''pico8''. Make sure it's marked as executable with ''chmod +x pico8''. |
| | </WRAP> |
| - Copy the following ES system addition into ''/userdata/system/configs/emulationstation/es_systems_pico8.cfg'':<code xml> | - Copy the following ES system addition into ''/userdata/system/configs/emulationstation/es_systems_pico8.cfg'':<code xml> |
| <?xml version="1.0" encoding="UTF-8"?> | <?xml version="1.0" encoding="UTF-8"?> |
| </systemList> | </systemList> |
| </code> | </code> |
| - Restart ES (or reboot). Then you can select **LEXALOFFLE / PICO8 OFFICIAL** as a core for Pico-8 games in ES. | - Restart ES (or reboot). While in the pico8 gamelist, press ''[SELECT]'', go to **ADVANCED SYSTEM OPTIONS** -> **EMULATOR** and then select "LEXALOFFLE: PICO8 OFFICIAL". |
| - If you create a file ''splore.p8'' or ''console.p8'' and launch it from Batocera-ES, you'll get access to Pico-8 splore universe with all the games to play and download from inside Pico-8 (a simple ''touch /userdata/roms/pico8/splore.p8'' is sufficient to get access to splore). | |
| | <WRAP center round tip> |
| | If you create a file ''splore.p8'' or ''console.p8'' and launch it from Batocera-ES, you'll get access to Pico-8 splore universe with all the games to play and download from inside Pico-8 (a simple ''touch /userdata/roms/pico8/splore.p8'' is sufficient to get access to splore). |
| | |
| | Press ''[START]'' to open Pico 8's menu, which can be used to exit the emulator and return to Batocera. |
| | </WRAP> |
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| ===== Controls ===== | ===== Controls ===== |