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systems:mastersystem [2021/12/12 03:29] – added JP art atarisystems:mastersystem [2025/08/26 21:37] (current) – Added CLK lbrpdx
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 The Master System II, a cheaper model of the Master System, was released four years later in North America, Australasia and Europe. The Master System II, a cheaper model of the Master System, was released four years later in North America, Australasia and Europe.
  
-It's very likely you've never heard of this system, despite Sega's infamy in the fourth generation. The Mastery System was competing against the NES, shortly after the videogame crash of '86, so it was already on rocky ground. To top that off, Nintendo's licensing policies required platform exclusivity, so many games could //not// be ported to the Master System, even if the developers wanted to. In North America, it couldn't even be compared to the NES's significant market share, however it had great success in other markets including Europe, Brazil, South Korea and Australia. In fact, the PAL library of the Master System is considered more diversified than the others, due to having more backports of later [[systems:megadrive|Genesis/Megadrive]] games and a longer lifespand in general.+It's very likely you've never heard of this system, despite Sega's infamy in the fourth generation. The Mastery System was competing against the NES, shortly after the videogame crash of '86, so it was already on rocky ground. To top that off, Nintendo's licensing policies required platform exclusivity, so many games could //not// be ported to the Master System, even if the developers wanted to. In North America, it couldn't even be compared to the NES's significant market share, however it had great success in other markets including Europe, Brazil, South Korea and Australia. In fact, the PAL library of the Master System is considered more diversified than the others, due to having more backports of later [[systems:megadrive|Genesis/Megadrive]] games and a longer lifespan in general.
  
-In particular, Brazilian toy and electronics manufacturer [[wp>Tectoy|Tectoy]] distributed created multiple licensed variants of the Master System beginning in 1989, four years before Nintendo would start distributing the NES in Brazil. Due to its earlier release and cheap manufacturing price, it had great continued success in the region. Tectoy would continue to manufacture the Master System and "plug and play" variants of it in Brazil long after its lifespan, even competing against systems like the PlayStation 4. Technically, it has been the longest "lived" console in all of history, but that may depend on your specifications of what "lifespan" is.+In particular, Brazilian toy and electronics manufacturer [[wp>Tectoy|Tectoy]] distributed created multiple licensed variants of the Master System beginning in 1989, four years before Nintendo would start distributing the NES in Brazil. Due to its earlier release and cheap manufacturing price, it had great continued success in the region. Tectoy would continue to manufacture the Master System and "plug and play" variants of it in Brazil long after its lifespan, even competing against systems like the PlayStation 4. Technically, it has been the longest "lived" console in all of history, but that may depend on your specifications of what "live" is.
  
 The Master System's hardware design would later be miniaturized and repurposed for the portable [[systems:gamegear|Game Gear]] system. For this reason, the Game Gear featured many ports of Master System games, however games for the Master System were not directly compatible with the Game Gear (an adapter exists, but with issues). Tectoy would port some games made specifically for the Game Gear back to the Master System for its Brazilian market. The Master System's hardware design would later be miniaturized and repurposed for the portable [[systems:gamegear|Game Gear]] system. For this reason, the Game Gear featured many ports of Master System games, however games for the Master System were not directly compatible with the Game Gear (an adapter exists, but with issues). Tectoy would port some games made specifically for the Game Gear back to the Master System for its Brazilian market.
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 ==== Quick reference ==== ==== Quick reference ====
  
-  * **Emulator:** [[#retroarch|RetroArch]]+  * **Emulators:** [[#retroarch|RetroArch]] or [[#CLK|CLK]]
   * **Cores available:** [[#libretro:_genesisplusgx|libretro: GenesisPlusGX]], [[#libretro:_picodrive|libretro: Picodrive]]   * **Cores available:** [[#libretro:_genesisplusgx|libretro: GenesisPlusGX]], [[#libretro:_picodrive|libretro: Picodrive]]
   * **Folder:** ''/userdata/roms/mastersystem''   * **Folder:** ''/userdata/roms/mastersystem''
   * **Accepted ROM formats:** ''.bin'', ''.sms'', ''.zip'', ''.7z''   * **Accepted ROM formats:** ''.bin'', ''.sms'', ''.zip'', ''.7z''
  
 +Starting with Batocera 42, you can also use CLK as a Sega Master System emulator.
 ===== BIOS ===== ===== BIOS =====
  
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 | **CONTROLLER 1 TYPE ''global.picodrive_controller1''** | Select 3 or 6 button controller\\ => Joypad 3 Button ''3 button pad'', Joypad 6 Button ''6 button pad''. | | **CONTROLLER 1 TYPE ''global.picodrive_controller1''** | Select 3 or 6 button controller\\ => Joypad 3 Button ''3 button pad'', Joypad 6 Button ''6 button pad''. |
 | **CONTROLLER 2 TYPE ''global.picodrive_controller2''** | Select 3 or 6 button controller\\ => Joypad 3 Button ''3 button pad'', Joypad 6 Button ''6 button pad''. | | **CONTROLLER 2 TYPE ''global.picodrive_controller2''** | Select 3 or 6 button controller\\ => Joypad 3 Button ''3 button pad'', Joypad 6 Button ''6 button pad''. |
 +
 +== Known game emulation issues with Picodrive ==
 +
 +  * **Gauntlet** - The HUD lags behind when the screen is scrolling.
 +  * **Golden Axe Warrior** - The game uses a save system, which doesn't work and results in visual glitches in the save and load menus. It crashes when trying to load a game.
 +  * **Phantasy Star** - The game uses a save system, which doesn't work and results in visual glitches in the save and load menus. It crashes when trying to load a game.
 +  * **Wonder Boy in Monster Land** - Won't get past the title screen.
 +  * **Ys - the vanished Omens** - The game uses a save system, which doesn't work and results in the start of the game being completely unplayable.
 +
 +==== CLK ====
 +
 +[[https://github.com/TomHarte/CLK|CLK aka Clock Signal]] is a multi-system emulator that is focused on low-latency emulation, that can be used for Master System. CLK has been added to Batocera 42.
 +
 +
  
 ===== Controls ===== ===== Controls =====
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 You might recall that there wasn't a ''[PAUSE]'' button on the original Master System controller, and you'd be right. The ''[PAUSE]'' button is in reference to the button on the console itself. You might recall that there wasn't a ''[PAUSE]'' button on the original Master System controller, and you'd be right. The ''[PAUSE]'' button is in reference to the button on the console itself.
 +
 ===== Troubleshooting ===== ===== Troubleshooting =====
  
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