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| systems:jaguar [2023/04/06 18:43] – Preliminary BigPEmu Information modhack | systems:jaguar [2026/03/27 11:27] (current) – ↷ Links adapted because of a move operation 180.144.104.180 | ||
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| It featured 64-bit graphical accelerators, | It featured 64-bit graphical accelerators, | ||
| - | The Jaguar was a commercial failure, selling less 150,000 units than and having only 50 cartridge games in its library. This would mark Atari' | + | The Jaguar was a commercial failure, selling less 150,000 units than and having only 50 cartridge games in its library. This would mark Atari' |
| On May 14, 1999, Hasbro Interactive announced that it had released all patents to the Jaguar, declaring it an open platform, opening it up for homebrew developers to make their own software for it. | On May 14, 1999, Hasbro Interactive announced that it had released all patents to the Jaguar, declaring it an open platform, opening it up for homebrew developers to make their own software for it. | ||
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| Emulation for the Jaguar is not that mature yet, there will be many instances of incompatible games. | Emulation for the Jaguar is not that mature yet, there will be many instances of incompatible games. | ||
| - | The Atari Jaguar also received a CD add-on later in its life, with a total of twelve official games released using it. Currently, no emulators on Batocera support running Jaguar CD-ROMs. | + | The Atari Jaguar also received a CD add-on later in its life, with a total of twelve official games released using it. |
| This system scrapes metadata for the " | This system scrapes metadata for the " | ||
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| ==== Quick reference ==== | ==== Quick reference ==== | ||
| - | * **Emulator:** [[# | + | * **Accepted ROM formats:** '' |
| - | * **Core:** [[# | + | |
| * **Folder:** ''/ | * **Folder:** ''/ | ||
| - | * **Accepted ROM formats:** '' | + | |
| + | ^ Emulators ^ | ||
| + | | [[#libretro:_virtualjaguar|libretro: | ||
| + | | [[# | ||
| ===== BIOS ===== | ===== BIOS ===== | ||
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| ===== Saves ===== | ===== Saves ===== | ||
| + | |||
| + | Saves can be found in ''/ | ||
| When performing an in-game save, the Virtual Jaguar core creates both a Cartridge EEPROM save file and a CD-ROM EEPROM save file, regardless of the game type. | When performing an in-game save, the Virtual Jaguar core creates both a Cartridge EEPROM save file and a CD-ROM EEPROM save file, regardless of the game type. | ||
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| ==== RetroArch ==== | ==== RetroArch ==== | ||
| - | [[https:// | + | RetroArch has [[emulators: |
| - | + | ||
| - | === RetroArch configuration === | + | |
| - | + | ||
| - | RetroArch offers a **Quick Menu** accessed by pressing '' | + | |
| - | + | ||
| - | Standardized features available to all libretro cores: '' | + | |
| - | + | ||
| - | ^ ES setting name '' | + | |
| - | ^ Settings that apply to all cores of this emulator || | + | |
| - | | **GRAPHICS API '' | + | |
| - | | **AUDIO LATENCY '' | + | |
| - | | **THREADED VIDEO '' | + | |
| === libretro: virtualjaguar === | === libretro: virtualjaguar === | ||
| - | [[https:// | + | [[https:// |
| == libretro: virtualjaguar configuration == | == libretro: virtualjaguar configuration == | ||
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| ==== BigPEmu ==== | ==== BigPEmu ==== | ||
| - | <WRAP center round info 60%> | + | Created by [[https:// |
| - | This emulator is only available for X86-64 versions of Batocera, due to the use of a wine layer for its execution. | + | |
| - | </ | + | |
| - | === Informations === | + | This emulator is only available for x86_64. |
| - | Created by [[https:// | + | |
| - | === Jaguar | + | === Jaguar |
| - | The BigPEmu emulator also supports the Jaguar CD format (Bin/Cue). For now, you can copy your bin/cue files to the ''/ | + | |
| - | === Jaguar Game Drive === | + | Some games are locked to be used on the Jaguar Game Drive (a hardware extension for the Jaguar console). BigPEmu has an option to emulate this hardware and allow these locked games to be played. |
| - | BigPEmu has the great advantage of having perfect compatibility for homebrew games. However, it is worth noting that some games are locked to be used on the Jaguar Game Drive (a hardware extension for the Jaguar console). BigPEmu has an option to emulate this hardware and allow these locked games to be played. | + | |
| - | '' | + | |
| === Per-Game Profiles === | === Per-Game Profiles === | ||
| - | BigPEmu supports per-game profiles. This is accomplished by creating a BigPEmu configuration file of the same name as the software image you're loading, with a .bigpcfg extension. For example, if your software image file is named Cybermorph.j64, | + | BigPEmu supports per-game profiles. This is accomplished by creating a BigPEmu configuration file of the same name as the software image you're loading, with a '' |
| - | In order to create the per-game configuration file, it's recommended that you just make a copy of your central BigPEmu configuration file. Under Windows, you can find this file at ''/ | + | In order to create the per-game configuration file, it's recommended that you make a copy of your central BigPEmu configuration file. Under Windows |
| - | It's sufficient to simply copy this file and rename it. | + | |
| - | Once you've created the game-specific configuration file, all configuration changes made through the menus while the game in question is loaded will apply and be saved only to this configuration file. If the software is unloaded, the central configuration will be loaded again. | + | Once you've created the game-specific configuration file, all configuration changes made through the menus while the game in question is loaded will apply and be saved only to this configuration file. If the software is unloaded, the central configuration will be used. |
| ===== Controls ===== | ===== Controls ===== | ||
- systems/jaguar.1680806585.txt.gz
- Last modified: 3 years ago
- by modhack