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systems:flash [2021/12/09 02:14] – created atarisystems:flash [2022/01/18 01:45] (current) – Minor grammar and history accuracy wizzo
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 First released by FutureWave as "FutureSplash Animator" ((Technically, SmartSketch was the "first" iteration, but its functionality and scope was a far cry from what Flash would eventually become.)) in 1993, who offered to sell the platform to Adobe Systems in 1995. Adobe initially declined the offer. It didn't really start gaining traction until FutureWave was acquired by Macromedia in 1996, who then renamed the platform to "Macromedia Flash Player". In an ironic series of events, Adobe then acquired Macromedia, and ended up inheriting the entire Macromedia product line which included their Flash player. Adobe continued development of it from 2005 and the rest is history. First released by FutureWave as "FutureSplash Animator" ((Technically, SmartSketch was the "first" iteration, but its functionality and scope was a far cry from what Flash would eventually become.)) in 1993, who offered to sell the platform to Adobe Systems in 1995. Adobe initially declined the offer. It didn't really start gaining traction until FutureWave was acquired by Macromedia in 1996, who then renamed the platform to "Macromedia Flash Player". In an ironic series of events, Adobe then acquired Macromedia, and ended up inheriting the entire Macromedia product line which included their Flash player. Adobe continued development of it from 2005 and the rest is history.
  
-Tools to develop Flash media were fleshed out and widely available, encouraging professional studios and amateur devs alike to develop software using it. Popular sites such as Newgrounds, Miniclip and Armor Games would host almost exclusively Flash-based content. Most browser came with built-in or easy to install plugins to play Flash media, and it being one of the most easily accessible and portable platforms it quickly rose to be the standard for interactive web applications. Infamous video sharing website Youtube initially used Flash to play their videos.+Tools to develop Flash media were fleshed out and widely available, encouraging professional studios and amateur devs alike to develop software using it. Popular sites such as Newgrounds, Miniclip and Armor Games would host almost exclusively Flash-based content. Most browser came with built-in or easy to install plugins to play Flash media, and it being one of the most easily accessible and portable platformsit quickly rose to be the standard for interactive web applications. YouTube initially used Flash to play their videos.
  
-With the introduction of HTML5, Flash's functionality was seen as redundant and development slowed down on the platform. Due to this and the increasing security flaws, Adobe officially depreciated Flash in 2017 and opted to focus on the Adobe Air platform. Flash support was removed from most mainstream browsers circa 2021. ((Except in China.))+As web browser engines and JavaScript matured, Flash's functionality was seen as redundant and development slowed down on the platform. Due to thisand the increasing security flaws, Adobe officially deprecated Flash in 2017 and opted to focus on the Adobe Air platform. Flash support was removed from most mainstream browsers circa 2021. ((Except in China.))
  
 This system scrapes metadata for the "flash" group and loads the ''flash'' set from the currently selected theme, if available. This system scrapes metadata for the "flash" group and loads the ''flash'' set from the currently selected theme, if available.
  • systems/flash.1639016081.txt.gz
  • Last modified: 4 years ago
  • by atari