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| systems:daphne [2022/04/14 04:30] – added tagline + link to main websites atari | systems:daphne [2024/12/13 19:14] (current) – [Command line parameters] a note about optional command line parameters tovarichtch |
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| A LaserDisc video game is an [[:arcade|arcade]] game that uses pre-recorded video (either live-action or animation) played from a LaserDisc. The first LaserDisc video game was Sega's Astron Belt released in 1983. The genre was popularized by Dragon's Lair released shortly after in the same year. The usage of LaserDiscs provided graphics close to an animated or live-action film which was vastly ahead of other arcade games at the time. However, with the drawback of limited interactivity compared to regular arcade games. | A LaserDisc video game is an [[:arcade|arcade]] game that uses pre-recorded video (either live-action or animation) played from a LaserDisc. The first LaserDisc video game was Sega's Astron Belt released in 1983. The genre was popularized by Dragon's Lair released shortly after in the same year. The usage of LaserDiscs provided graphics close to an animated or live-action film which was vastly ahead of other arcade games at the time. However, with the drawback of limited interactivity compared to regular arcade games. |
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| | Cool website about Laserdisc games: http://www.dragons-lair-project.com/games/ |
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| | Another useful resource is AmberElec's wiki entry on it: https://amberelec.org/System-Laserdisc.html |
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| This system scrapes metadata for the ''daphne, arcade'' group(s) and loads the ''daphne'' set from the currently selected theme, if available. | This system scrapes metadata for the ''daphne, arcade'' group(s) and loads the ''daphne'' set from the currently selected theme, if available. |
| ===== ROMs ===== | ===== ROMs ===== |
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| Place your DAPHNE ROMs in ''/userdata/roms/daphne/''. | Place your DAPHNE ROMs (**not to be confused with [[systems:singe|singe]]**) in ''/userdata/roms/daphne/''. |
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| The file structure consists of a directory with the ending ''.daphne'' and a corresponding ''.zip'' file in the folder roms: | The file structure consists of a directory with the ending ''.daphne'' (containing video, audio and text files) and a corresponding ''.zip'' file in the folder roms. For example, ''Dragon's Lair Enhancement 2.1'': |
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| <code> | <code> |
| ^ ES setting name ''batocera.conf_key'' ^ Description => ES option ''key_value'' ^ | ^ ES setting name ''batocera.conf_key'' ^ Description => ES option ''key_value'' ^ |
| ^ Settings that apply to all cores of this emulator || | ^ Settings that apply to all cores of this emulator || |
| | **BILINEAR FILTER ''daphne.bilinear_filter''** | \\ => On ''0'', Off ''1''. | | ^ ES setting name ''batocera.conf_key'' ^ Description => ES option ''key_value'' ^ |
| | **BLEND SPRITES (SINGE) ''daphne.blend_sprites''** | Restore BLENDMODE outline on Singe sprites\\ => Off ''0'', On ''1''. | | ^ Settings that apply to all cores of this emulator || |
| | **OVERSIZE OVERLAY (SINGE) ''daphne.lightgun_hd''** | Use with Singe HD lightgun games\\ => Off ''0'', On ''1''. | | | **GRAPHICS API ''daphne.gfxbackend''** | Choose which graphics API library to use. Vulkan may not work on all hardware.\\ => OpenGL ''OpenGL'', Vulkan ''Vulkan''. | |
| | **INVERT AXIS ''daphne.invert_axis''** | Invert joystick on flight games\\ => Off ''0'', On ''1''. | | | **ASPECT RATIO ''daphne.daphne_ratio''** | Not all games support stretching, depending on their video files.\\ => Original ''original'', Stretch ''stretch'', Force 4:3 ''force_ratio''. | |
| | | **SCREEN ROTATION ''daphne.daphne_rotate''** | \\ => 0 degrees ''0'', 90 degrees ''90'', 270 degrees ''270''. | |
| | | **SMOOTH GAMES (BILINEAR FILTERING) ''daphne.bilinear_filter''** | \\ => On ''0'', Off ''1''. | |
| | | **SCANLINES ''daphne.daphne_scanlines''** | Use with the stretch aspect ratio and adjust joystick sensitivity as required.\\ => Off ''0'', On ''1''. | |
| | | **BLEND SPRITES (SINGE) ''daphne.blend_sprites''** | Restore BLENDMODE outline on Singe sprites.\\ => Off ''0'', On ''1''. | |
| | | **OVERLAY SIZE (SINGE) ''daphne.overlay_size''** | \\ => Standard ''0'', HD Gun Games ''oversize'', Singe 2 Full ''full'', Singe 2 Half ''half''. | |
| | | **ABSOLUTE MOUSE INPUT ''daphne.abs_mouse_input''** | This option is required for some gun games when playing with a mouse.\\ => Off ''0'', On ''1''. | |
| | | **INVERT AXIS ''daphne.invert_axis''** | Invert the vertical joystick axis on flight games.\\ => Off ''0'', On ''1''. | |
| | | **JOYSTICK TO CURSOR SENSITIVITY ''daphne.singe_joystick_range''** | \\ => 5 ''5'', 10 ''10'', 15 ''15'', 20 ''20''. | |
| | | **HIDE LIGHT GUN CROSSHAIRS ''daphne.singe_crosshair''** | Hide crosshairs in supported games e.g. ActionMax.\\ => Off ''0'', On ''1''. | |
| | | **SDL TEXTURE ACCESS STREAMING ''daphne.daphne_texturestream''** | Can improve video performance. Do not use with ActionMax games or scanlines.\\ => Off ''0'', On ''1''. | |
| | | **CUSTOM CONTROLLER ''daphne.daphne_joy''** | Use controller settings manually defined in custom.ini.\\ => Off ''0'', On ''1''. | |
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| ===== Command line parameters ===== | ===== (Optional) Command line parameters ===== |
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| In ''roms/daphne/<game>.daphne/<game>.commands'', extra command line parameters can be define. For example, for Dragon's Lair in ''roms/daphne/lair.daphne/lair.commands'': | In ''roms/daphne/<game>.daphne/<game>.commands'', extra command line parameters can be define. This is not required. For example, for Dragon's Lair in ''roms/daphne/lair.daphne/lair.commands'': |
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| <file - lair.commands> | <file - lair.commands> |