This article needs some TLC. Read at your own risk.
{{ https://raw.githubusercontent.com/fabricecaruso/es-theme-carbon/master/art/logos/intellivision.svg?nolink&300 }}
====== Mattel Intellivision ======
The Mattel Intellivision is a console developed by Mattel. It was released in 1979.
This system scrapes metadata for the "intellivision" group and loads the ''intellivision'' set from the currently selected theme, if available.
{{ https://raw.githubusercontent.com/fabricecaruso/es-theme-carbon/master/art/consoles/intellivision.png?nolink&350 |}}
==== Quick reference ====
* **Emulator:** [[#retroarch|RetroArch]]
* **Core:** [[#libretro:_freeintv|libretro: freeintv]]
* **Folder:** ''/userdata/roms/intellivision''
* **Accepted ROM formats:** ''.int'', ''.bin'', ''.rom'', ''.zip'', ''.7z''
===== BIOS =====
^ MD5 checksum ^ Share file path ^ Description ^
| ''62e761035cb657903761800f4437b8af'' | ''bios/exec.bin'' | |
| ''0cd5946c6473e42e8e4c2137785e427f'' | ''bios/grom.bin'' | |
===== ROMs =====
Place your Mattel Intellivision ROMs in ''/userdata/roms/intellivision''.
===== Emulators =====
==== RetroArch ====
[[https://docs.libretro.com/|RetroArch]] (formerly SSNES), is a ubiquitous frontend that can run multiple "cores", which are essentially the emulators themselves. The most common cores use the [[https://www.libretro.com/|libretro]] API, so that's why cores run in RetroArch in Batocera are referred to as "libretro: (core name)". RetroArch aims to unify the feature set of all libretro cores and offer a universal, familiar interface independent of platform.
=== RetroArch configuration ===
RetroArch offers a **Quick Menu** accessed by pressing ''[HOTKEY]'' + {{:wiki:south.png?nolink&20|South button (B SNES)}} which can be used to alter various things like [[:advanced_retroarch_settings|RetroArch and core options]], and [[:remapping_controls_per_emulator|controller mapping]]. Most RetroArch related settings can be altered from Batocera's EmulationStation.
Standardized features available to all libretro cores: ''intellivision.videomode'', ''intellivision.ratio'', ''intellivision.smooth'', ''intellivision.shaders'', ''intellivision.pixel_perfect'', ''intellivision.decoration'', ''intellivision.game_translation''
^ ES setting name ''batocera.conf_key'' ^ Description => ES option ''key_value'' ^
^ Settings that apply to all cores of this emulator ||
| **GRAPHICS BACKEND ''intellivision.gfxbackend''** | Choose your graphics rendering\\ => OpenGL ''opengl'', Vulkan ''vulkan''. |
| **AUDIO LATENCY ''intellivision.audio_latency''** | Audio latency in milliseconds, turn it up if you hear crackles\\ => 256 ''256'', 192 ''192'', 128 ''128'', 64 ''64'', 32 ''32'', 16 ''16'', 8 ''8''. |
| **THREADED VIDEO ''intellivision.video_threaded''** | Improves performance at the cost of latency and more video stuttering. Use only if full speed cannot be obtained otherwise.\\ => On ''true'', Off ''false''. |
=== libretro: freeintv ===
== libretro: freeintv configuration ==
===== Controls =====
Intellivision had a complex controller with
* 4 side-located action buttons (two for left handed players, two for right handed players). Top two side buttons are electronically the same, giving three distinct buttons.
* a 12-button numeric keypad with plastic overlays that slide into place as an extra layer on the keypad to show game-specific key functions
It's therefore recommended to use a bezel from [[https://github.com/thebezelproject/BezelProject|thebezelproject]] to display those layouts, and to also display the game controller tattoo (available in ''V39+''). More information on [[https://wiki.batocera.org/decoration|decorations]].
The controller was often considered as a very bad one.
Here are the default Mattel Intellivision's controls shown on a [[:configure_a_controller|Batocera Retropad]]:
{{ https://raw.githubusercontent.com/batocera-linux/batocera-controller-overlays/master/solid-4k/intellivision.png }}
===== Troubleshooting =====
==== Further troubleshooting ====
For further troubleshooting, refer to the [[:support|generic support pages]].